急速规程设计

出版时间:2006-12  出版社:John Wiley & Sons Inc  作者:Piskurich, George M.  页数:484  

内容概要

This is the second edition of the best-selling book that shows how to get instructional design done fast and get it done right! If you need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization, this book is for you. It offers a no-nonsense walk through all the steps in the instructional design process and each step is explained in language that is conversational and easy to understand. This new edition addresses such topics as learning analysis, return on investment, and designing asynchronous and synchronous e-learning, as well as a wealth of illustrative examples of storyboards and professional commentary and case studies from professionals in the field. 作者简介:    George M. Piskurich is an organizational learning and performance consultant specializing in e-learning interventions, performance analysis, and telecommuting. He is the author of numerous books including Getting the Most from Online Learning, Self-Directed Learning: A Practical Guide to Design and Preparing Learners for e-Learning all published by Pfeiffer.

书籍目录

Preface to the Second Edition Introduction Chapter 1: What Is This Instructional Design Stuff Anyway?   Why Instructional Design?   What Is Instructional Design?   A Few Definitions   Advantages of Instructional Design   Disadvantages of Instructional Design Chapter 2: Before You Do Anything: Pre-Instructional Design Activities   Organizational Needs   Performance Assessment   Assessing Training Needs   Choosing Needs to Address   The Needs Analysis Report   Quick and Dirty Cost-Benefit Analysis Chapter 3: Do You Know What You Need to Do? Analysis   Data-Collection Methods   Why Analyze?   Types of Analysis   Computer-Aided Analysis Chapter 4: How to Do It: Design   Make the Right Decision Now   Delivery Decision (Training Setting)   Objectives   Design Documents / 130   Course Descriptions / 145   Gathering Content   Adding Structure: The Instructional Plan   Trainee Evaluation (Test Questions and Tests)   Hints for Designing in Various Formats Chapter 5: Doing It Right: Development   End Products of Development   The Lesson Plan As an End Product   Scripts and Storyboards   Participants’ Packages and Other Print Materials   Other Media   Hints for Developing Material Chapter 6: Getting It Where It Does the Most Good: Implementation   Beta Tests and Pilots   Reviews Revisited   Common Implementation Issues   Hints for Implementation Chapter 7: Did It Do Any Good? Evaluation   Why Evaluation?   The Key to Good Evaluation   Types of Evaluation   Evaluation of Self-Instructional Programs   Revisions: What to Do with What You’ve Learned   Hints for Evaluating Chapter 8: Doing It Faster: More Rapid Design Shortcuts   Software for Instructional Design   Analysis Software   Test Development Software   Miscellaneous Software   Rapid Prototyping   Learning Objects and Granular Training   Public Courses   Off-the-Shelf Programs   Technology Vendors   Performance Support–Based “Training”   Problem-Based Learning (PBL)   Training Management Systems   Miscellaneous Chapter 9: Asynchronous E-Learning Design   Definitions   Creating and Implementing an E-Learning System   Determining a Comprehensive E-Learning Strategy   Designing and Developing Good Programs   Learning Management Systems and Learning Content Management Systems   Preparing the Organization Globally for E-Learning   Planning for a Smooth, Successful Implementation   Creating an Effective Monitoring and Evaluation Plan   Asynchronous E-Learning Design and Development   Analysis   Material Development   Learner Evaluation   Learner Interfaces   Beta Tests and Pilots   Software   Repurposing   Evaluating Asynchronous E-Learning Programs   Summary Chapter 10: Synchronous E-Learning Design   Advantages   Disadvantages and Misconceptions   Design Considerations for Synchronous E-Learning   Mini-Interactions   Repurposing and Redesigning of Synchronous E-Learning Programs   Other Synchronous Activities   More Detailed Facilitator Guides   Learner Guide   General Technology Considerations   Media   Designing Continuing Interactions   Audience Analysis   Implementation   Online Learning: A Special Type of E-Learning   What the Learners Say Glossary Suggested Readings Other Resources About the Author Instructor Guide for Rapid Instructional Design Index

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